Real-time effect using a Kinect 360

  1. I've always admired the aesthetic of the Kinect camera when you view it in the tuner, but this is next level. Good shit.

  2. This is a real-time capture using the depth stream from the Kinect 360(libfreenect) and calculating surface normals for each neighboring 3points (OpenCV). Each triangle is then colored and drawn in RGBaccording to the XYZ components of its normal. (with some additional effects applied afterwards).

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